Take the World RPS Society. It's an organization devoted to the cultural sustainment of Rock, Paper, Scissors. Apparently advanced RPS players have tournaments, coaches, strategies, girlfriends, judges, etc.* just like in any other sport!
(Quick note about coaches: the World RPS Society suggests that when choosing a trainer you should "beware of charlatans" who have "never been either a competitor or referee and have no qualifications to speak of." The legit coaches are totally worth the money though!)
As anyone who's spent a few minutes perusing the WRPSS website knows, the biggest advance to ever hit the RPS world is the Gambit. RPS matches are officially played in best 2 of out 3 scenarios and Gambits are predetermined combinations a player can throw. Below are a sample of my favorites.
"A subtle, yet aggressive Gambit. It was the first of the Triple Gambits developed in the early 1890s. The Avalanche is a relentless and devastating offensive maneuver, which requires bravado bordering on recklessness to execute."
"This move took the 1967 RPS World Championships by surprise and is arguably still one of the great surprise offensive moves. The rapid switch from offensive to defensive play can force an opponent into a vulnerable spot."
"Effective use of the Toolbox requires steady hands and steely nerves. Given the puerile popularity of Rock, this Gambit is not suggested for use against beginners."And my own addition:
*one of these items is a lie
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